
Wee & Woo
Updated 10/12/2026
Skills
Wee & Woo follow the artillery principle of "high ground, long shots" to the letter, dealing Attack * 420% Area of Effect damage.
Damage Up: 420%
Wee & Woo fire a special incendiary round from the Royal Foundry, dealing Attack * 84% Area of Effect damage. The flaming crater in its wake also deals Attack * 25% damage to nearby enemies every 0.5s for 2s.
Area of Effect Damage Up: 84%
Article 30 of the artilleryman's code provides a role for non-essential personnel at the front when necessary, increasing Attack by 26% .
Attack Up: 26%
The inclusion of the artillerymen has an overall helpful effect of increasing Squad's total Attack by 15% and total Lethality by 10% .
Attack Up: 15%
Wee & Woo's devastating back-to-back rounds tear shreds through the enemy lines, increasing Squad's Damage Dealt to Archer by 30% and to Infantry by 25% .
Damage to Archer Up: 30%
"There's always someone in every cannon duo who can aim well." Wee & Woo's presence gives Squad's Attack a 50% chance of dealing 50% extra damage.
Probability Up: 50%
Mortar Max Widget Stats Strength Lv 10 Power 722,250 Hero Attack 1,752 Hero Defense 1,271 Hero Health 10,833 Escort Attack 584 Escort Defense 481 Escort Health 3,611 Archer Lethality +160.50% Archer Health +160.50% Exclusive Skills Conquest Zero Sympathy Truly, Wee & Woo's knowledge of modern ranged techniques has boosted morale. Wee & Woo also increase the Attack Speeds by 14% for Heroes and Escorts for 5s.
Attack Speed Up: 14%
Smart artillerymen always keep mines in reserve in case of unwelcome friends. Wee & Woo increase Defender Squad's Attack by 15% .
Defender Attack Up: 15%