Mastering the Fully Armed Alliance Branch in Last Z: Survival Shooter
Updated October 12, 2026
Unlocking Fully Armed Alliance in Last Z: Survival Shooter
The Fully Armed Alliance branch in Last Z: Survival Shooter represents a powerful, yet resource-intensive, progression path. For many players, especially those managing limited resources, this branch is best approached as a strategic late-game investment rather than an immediate priority.
Its true impact is primarily realized through the advanced nodes like Annihilation and Move Out, which demand substantial badge expenditures. The total cost to completely finish this branch is a hefty 500,240 badges.
Fully Armed Alliance: Key Insights
- Total Investment: The complete branch requires 500,240 badges.
- Annihilation Milestone: Reaching and maxing Annihilation (Lv. 1-20), including all preceding nodes, costs 151,520 badges.
- Final Stage: The Move Out node marks the completion of the branch, bringing the cumulative cost to 500,240 badges.
Important Consideration: While the Fully Armed Alliance offers significant combat advantages, free-to-play accounts and those with limited spending should typically prioritize foundational survival and efficiency research branches first. Its value shines brightest when an account's core infrastructure is already well-established for aggressive combat.
Branch Overview and Badge Costs
This section breaks down the Fully Armed Alliance branch into its individual node costs. Observing these totals reveals how the cost structure shifts from moderate early on to a significant late-game badge requirement.
Fully Armed Alliance Node Progression and Costs
| Node Name | Levels | Total Badges |
|---|---|---|
| Mechanical Repair | Lv. 1-10 | 7,480 |
| Piercing Shot | Lv. 1-10 | 9,360 |
| Tough Shield | Lv. 1-10 | 9,360 |
| Bazooka | Lv. 1-10 | 11,230 |
| Hold Fast | Lv. 1-10 | 11,230 |
| Circuitous Tactics | Lv. 1-10 | 11,230 |
| Alloy Composite | Lv. 1-10 | 11,230 |
| Peace Breaker | Lv. 1-10 | 14,970 |
| Annihilation | Lv. 1-20 | 65,430 |
| Rider's Attack Training | Lv. 1-10 | 26,180 |
| Shooter's Attack Training | Lv. 1-10 | 26,180 |
| Assaulter's Attack Training | Lv. 1-10 | 26,180 |
| Rider's Defense Training | Lv. 1-10 | 26,180 |
| Shooter's Defense Training | Lv. 1-10 | 26,180 |
| Assaulter's Defense Training | Lv. 1-10 | 26,180 |
| Mechanical Repair II | Lv. 1-10 | 32,720 |
| Repair Kit | Lv. 1-10 | 32,720 |
| Move Out | Lv. 1-20 | 126,200 |
- Branch Size: 18 distinct nodes with 200 total levels.
- Key Unlock: Annihilation is a pivotal mid-branch node.
- Final Node: Move Out completes the entire research tree.
Strategic Importance and Timing
Many players find the Fully Armed Alliance appealing, but it's crucial to understand its true cost and optimal timing. The initial nodes have a moderate badge requirement, which can be deceptive, as the later stages, especially Annihilation and Move Out, demand a disproportionately large number of badges.
This branch is most effective for accounts already geared towards aggressive combat engagements. If your account's primary focus is still on foundational development, efficiency, or broader survival, deferring this branch is often the wiser choice. The significant badge investment in its later stages can divert resources from more impactful early-to-mid-game research.
Key Progress Checkpoints
To better illustrate the escalating costs, consider these major milestones within the Fully Armed Alliance branch:
- Early Progress (Up to Peace Breaker): The cost to unlock all nodes through Peace Breaker is 86,090 badges. This initial phase feels manageable, often leading players to underestimate the subsequent expenses.
- Annihilation Completion (Lv. 20): Maxing Annihilation itself costs 65,430 badges. When combined with the 86,090 badges for preceding nodes, the total reaches 151,520 badges.
- Post-Annihilation Combat Block: After completing Annihilation, progressing through the six troop training nodes and the two Mechanical Repair II / Repair Kit nodes pushes the total badge spend to 374,040. This is firmly in late-game territory.
- Full Branch Completion: The final node, Move Out, alone adds 126,200 badges, bringing the grand total for the entire branch to 500,240 badges.
Quick Tips
- Prioritize Wisely: Don't rush Fully Armed Alliance early on; focus on core survival and efficiency branches first.
- Late-Game Focus: This branch is ideal for accounts optimized for aggressive late-game combat.
- Annihilation is Key: Reaching Annihilation is a significant milestone, but be prepared for its cost.
- Move Out is a Wall: The final Move Out node demands a massive badge investment.
- Verify In-Game: Always confirm current badge requirements and node prerequisites within the game, as updates can occur.