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Dragon Traveler General Info: Heroes, Combat & Summons Explained

Updated October 12, 2026

Welcome, aspiring Dragon Travelers! Understanding the core mechanics of Dragon Traveler is crucial for building powerful teams and conquering challenges. This guide breaks down hero progression, combat attributes, and the summoning system.

Hero Progression: Duplicates & Fodder

Upgrading your heroes to higher star tiers requires both duplicate copies of the hero and generic 'fodder' units. The higher the star rating, the more resources are needed. The costs below are cumulative, meaning each tier includes the requirements of all previous tiers.

Star / RarityCopies (5★ Cumulative)Fodder (6★ Cumulative)
5★10
6★20
Purple 1★21
Purple 2★31
Purple 3★33
Purple 4★43
Purple 5★46
Purple 6★56
Red 1★610
Red 2★710
Red 3★814
Red 4★917
Red 5★1020
Red 6★1124
Diamond1330

Summoning: Mythic Tickets

Mythic Tickets are your gateway to obtaining new heroes. The summoning system includes shard generation and a 'pity' mechanic to guarantee hero acquisition.

  • Pulls to Shards: Each pull on a banner converts directly into one shard.
  • Total Shards per Cycle: 150 pulls are required to gather 150 shards.
  • Bellflower Conversion: Approximately 600 Bellflowers are acquired every 60 pulls. These 600 Bellflowers can then be converted into 12 shards.
  • Guaranteed Drop: A 'hard pity' system guarantees a hero drop every 41 pulls.

Combat Attributes Explained

Understanding your heroes' stats is vital for team optimization and battle strategy. Attributes are divided into Offensive, Defensive, and Utility categories.

Offensive Stats

These attributes dictate how effectively your heroes deal damage.

AttributeEffectConversion / Notes
Attack SpeedDetermines basic attack frequencyBase is 1.0; 10% increase for every +10 points
HasteImpacts skill cooldown and cast speedBelow 100 increases cooldown; above 100, each +1 gives +1%
PenetrationAllows attacks to bypass enemy defensesIgnores a portion of enemy armor or magic resistance
CritChance to land a critical strike15 Crit points equate to 1% Crit Rate; cap at 1500
Crit DamageMagnifies damage on critical hitsOnly applies when an attack critically hits
HitIncreases the chance to connect with attacks100 Hit points give 2% Hit Rate; counters Dodge
BreakChance to overcome enemy block100 Break points give 6% Break Rate; ignores Block
Damage BoostOverall increase to all damage outputA percentage increase applied to every damaging hit

Defensive Stats

These attributes enhance your heroes' survivability.

AttributeEffectConversion / Notes
Crit ResistReduces enemy critical hit chance against you10 Crit Resist points reduce incoming Crit Rate by 1%; cap at 1500
DodgeChance to completely avoid incoming attacks100 Dodge points grant 2% Dodge Rate
BlockChance to reduce incoming attack damage100 Block points grant 6% Block Rate; reduces damage by 30%
Damage ReductionDecreases all damage receivedA percentage reduction applied to every hit taken

Healing & Return Damage

These attributes affect healing efficacy and damage reflection.

AttributeEffectNotes
Healing EffectBoosts healing performed by your heroEnhances effectiveness of healing abilities
Healing ReceivedIncreases the amount of healing your hero getsImproves incoming healing potency
LifestealConverts damage dealt into HP recoveryRestores health proportional to damage dealt
Counter DamageReflects a portion of damage back to attackersReturns damage based on the amount received

Quick Tips

  • Prioritize upgrading core heroes for their respective roles.
  • Save Mythic Tickets for banners featuring heroes you desperately need.
  • Balance offensive and defensive stats based on your hero's combat role.
  • Utilize fodder efficiently to avoid wasting valuable resources.
  • Understand the hard pity system to plan your summons strategically.