MapleStory Classic Beginner Guide
Updated October 21, 2026
Every character in MapleStory Classic World begins as a Beginner, with three basic skills available before choosing a combat class. At level 10, you can permanently advance into Warrior, Magician, Bowman, or Thief, so use these early levels to decide which playstyle suits you.
Beginner Overview
Beginner is both the starting branch and starting tier. Its small skill set offers movement, healing, and a ranged attack, but it does not include the specialized abilities of the four main classes.
The details below reflect pre-launch information and may change before release.
| Feature | Details |
|---|---|
| Starting job | Beginner |
| Available Beginner skills | 3 |
| First advancement level | 10 |
| First-job choices | Warrior, Magician, Bowman, Thief |
| Second-job milestone | Level 30 |
| Can you reverse your first-job choice? | No—advancement is permanent |
Beginner Skills
Each Beginner skill has a maximum level of 3. Their functions differ enough that it helps to understand what each one provides before spending skill points.
| Skill | Maximum level | MP cost range | Effect |
|---|---|---|---|
| Nimble Feet | 3 | 4–10 | Temporarily increases your movement speed. |
| Recovery | 3 | 5–15 | Restores HP gradually over 30 seconds. |
| Three Snails | 3 | 3–5 | Sends snail shells at distant monsters. |
Nimble Feet helps you move around, Recovery replenishes health over time, and Three Snails lets you attack without standing beside a monster.
Choosing Your First Job
Your first advancement determines your class path. Start by comparing each branch’s main stat, weapon options, and combat style.
| Job | Primary stat | Combat style | Weapons |
|---|---|---|---|
| Warrior | STR | Close-range physical combat | Swords, axes, blunt weapons, spears, polearms |
| Magician | INT | Ranged magic | Wands, staves |
| Bowman | DEX | Ranged attacks that consume arrows | Bows, crossbows |
| Thief | LUK | Ranged star attacks or close-range dagger combat | Claws, daggers |
Warrior
Choose Warrior if you want to fight at close range with melee weapons.
- Power Strike: Delivers a strong hit against one target.
- Slash Blast: Strikes multiple nearby enemies.
- Iron Body: Increases Weapon Def.
Magician
Magician suits players who prefer attacking from a distance with spells.
- Energy Bolt: Hits one enemy ahead of you with magic.
- Magic Claw: Provides another single-target spell against an enemy in front.
- Magic Guard: Redirects some incoming damage to MP rather than HP.
Bowman
Bowman focuses on distance combat with bows or crossbows. Its attacks consume arrows, making ammunition part of your preparation.
- Arrow Blow: Launches a powerful shot at one target.
- Double Shot: Can strike multiple enemies.
- Focus: Improves both Accuracy and Evasion.
Thief
Thief offers two weapon approaches: throwing stars with a claw or attacking nearby enemies with a dagger.
- Lucky Seven: Throws stars at one target, with damage tied to LUK.
- Dark Sight: Conceals you, preventing attacks against you while also stopping you from attacking.
- Disorder and Double Stab round out its signature skill lineup.
How to Advance at Level 10
Once you reach level 10, visit the instructor for your chosen job. Each instructor is based in a different town.
| Job | Instructor | Building | Town |
|---|---|---|---|
| Warrior | Dances with Balrog | Warriors' Sanctuary | Perion |
| Magician | Grendel the Really Old | Magic Library | Ellinia |
| Bowman | Athena Pierce | Bowman Instructional School | Henesys |
| Thief | Dark Lord | Thieves' Hideout | Kerning City |
To reach your destination, find Phil in Lith Harbor. His Phil's Call travel option can take you directly to the town you select.
Check your choice before completing advancement: it is permanent, and your branch leads toward its second-job options at level 30.
Quick Tips
- Pick your preferred combat style before committing to a job.
- Keep the primary stats straight: STR for Warrior, INT for Magician, DEX for Bowman, and LUK for Thief.
- Use Nimble Feet for temporary mobility and Recovery for healing over 30 seconds.
- Try Three Snails when you need a ranged Beginner attack.
- Remember to carry arrows if you choose Bowman.
- Use Phil's Call from Lith Harbor to reach your advancement town.
- Treat these details as pre-launch information rather than final release guarantees.